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Question by daviddickball · May 29, 2015 at 05:02 PM · javascriptcanvasalpha

Setting the alpha of an instantiated Canvas

I'm instantiating a canvas from Resources, which has a Canvas Group. When this is created, I want to immediately set the alpha to 0, and set it to 1 later. I'm having trouble accessing the component after instantiating through. here's what I've got in my Start(){}

 var DialogueCanvas : Canvas = Instantiate(Resources.Load("DialogueCanvas", Canvas));
 DialogueCanvas.GetComponent("CanvasGroup").alpha = 0.5;

But this doesn't work. Am I accessing the clone incorrectly? Do I need to put the component into a separate variable? I can't find good documentation for this.

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Answer by Eric5h5 · May 29, 2015 at 11:20 PM

Don't use quotes when using GetComponent, since that makes it cast to Component, instead of the correct type. Also it's slower.

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avatar image daviddickball · Jun 01, 2015 at 06:34 AM 0
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Ahh great, thanks, iI thought it had to be quoted. I've done it now with this line:

 DialogueCanvas.GetComponent(CanvasGroup).alpha = 0;

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