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Optimize Building Assets for Android Build? Why is it so slow?
I build to android quite a bit
For whatever reason the farther into the day the longer it takes to build... It is not associated with my computer (restarted it) nor the device (also restarted) but for whatever reason the process that takes a minute or two in the morning takes about 5 minutes in the afternoon....
ANYWAYS
why does unity
rebuild all the assets, and scenes if nothing has changed
there should be some detection in unity that handles this... is there a preference somewhere that will allow me to turn this on?
I can't imagine a software as robust as Unity claims to be not taking this into account
You're moving into java from Unity's code. It makes sense that every change has to be converted from unity's native code into java, because the editor is not java.
Your answer
![](https://koobas.hobune.stream/wayback/20220613070006im_/https://answers.unity.com/themes/thub/images/avi.jpg)