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Rotating parent around y axis making particle system travel path to behave weirdly
First of all, sorry if my english is bad and/or it's hard to understand what i mean, it isn't my first language and i'm still learning. (I know, i know... everybody is tired of people saying "sorry for my bad english", but anyway), to the topic:
Hi! Well, i was messing around with particle systems and wanted to make a shotgun-like spell that shot little fireballs. Made a parent particle system which was there just to synchronize the emission of my 5 sub particle systems (the mini fireballs) and spaced each sub emitter by 7.5 degrees on the y axis. After all that, i tried using it on my game, but i noticed that there was something weird regarding the relationship between the player rotation and the particle emitter rotation. I hope this video can explain it better: https://youtu.be/2LXFBYE8CA0
They start moving parallel to the ground, but as i rotate their parent around the y axis they begin to move perpendicular. I found it really weird because the indicators from the shape module clearly show that the particles should be moving parallel to the surface. I already tried changing a ton of stuff but i'm out of ideas now...