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Question by tren · Apr 14, 2011 at 07:58 AM · instantiatesnake

snake game tail problems

For the first tail piece its worked fine, but the other tail pieces are not working , they are not following the snake they are going down the floor.

I figured out one problem for this behavior, for the first piece instance in the inspector view the target is set to snakehead and for the second piece instance the target name in the inspector is set to

pieces,but not piece, it should be piece

function addPiece () {
var newPiece : GameObject = Instantiate(piece, transform.position+Vector3(9, 0.5, 9), Quaternion.identity);
newPiece.name = "Piece";
newPiece.GetComponent.<SmoothFollow>().target = lastPiece;
lastPiece = piece;  }

the target name is pieces........can any one help me out in this problem

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avatar image tren · Apr 14, 2011 at 08:04 AM 0
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one more thing to add for the above,I have used #pragma strict to check......got some error:BCE0022: Cannot convert 'UnityEngine.Object' to 'UnityEngine.GameObject',

avatar image tren · Apr 14, 2011 at 10:56 AM 0
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solved it thanks

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