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How to create an XML file in Unity
I've seen questions on how to write to an existing xml file, but how can I create a new one on game start up? For example, I would like to put save data in an xml file that is created when the player first starts the game. Can I create one from scratch in Unity?
thank you. I wish you made that an answer ins$$anonymous$$d of a comment so I could mark it as correct :)
Done. I wrote is as a comment as it desent help you one bit if you want pure unityscript.
Answer by Lovrenc · Jan 12, 2013 at 01:31 AM
If you are using c# there is millions of examples. Here is a good one
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