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Question by
Argo2007 · Jun 29, 2019 at 08:39 PM ·
reflectionmirrorprobesmirrorreflection
Problem with reflection probe
Hi everyone, in the scene I have a reflection probe set to realtime. When I start the unity play mode the player is reflected by the mirror, however when I run the build, the mirror only reflects the room and not the player. Do you have any advice for me?
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Are realtime reflection probes enabled in Project Settings > Quality?
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