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Question by oliver-jones · Nov 13, 2013 at 03:37 PM · xcode4.3

Unity 4.3 - Won't Build in Xcode : __curOrientation

I've literally just upgraded my Unity to 4.3 and now I keep getting an error in Xcode when I try and build my app to my iPhone:

Undefined symbols for architecture armv7: "__curOrientation", referenced from: -[UnityAppController application:didFinishLaunchingWithOptions:] in UnityAppController.o ld: symbol(s) not found for architecture armv7 clang: error: linker command failed with exit code 1 (use -v to see invocation)

Anyone have any ideas what might be causing this? (I'm also running the most up to date version of xcode 5.0.2) Thanks

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Answer by oliver-jones · Nov 13, 2013 at 03:58 PM

For anyone else with this error, you need to find the 'iPhone_View.mm and change:

 static ScreenOrientation _curOrientation = orientationUnknown;

to

 ScreenOrientation _curOrientation = orientationUnknown;

And everything should work fine again. Ollie

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avatar image const_int · Nov 15, 2013 at 08:47 AM 0
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You can automate this by changing line 367 in Assets/Editor/PostProcessBuildPlayer

     if line.strip()[0:40] == 'static ScreenOrientation _curOrientation':

to

     if line.strip()[0:40] == 'static ScreenOrientation _curOrientation' or line.strip()[0:40] == 'static ScreenOrientation    _curOrientation':

Now there's a tab ins$$anonymous$$d of space between ScreenOrientation and _curOrientation

avatar image DrDigg0R · Nov 17, 2013 at 06:13 PM 0
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Thanks a lot - exactly the problem I just encountered with Unity 4.3.0f4 (building for iPhone 5s).

Solved by changing the generated code as described above.

avatar image ina · Feb 06, 2014 at 06:37 AM 0
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why does static no longer work

avatar image cecarlsen · Jun 09, 2014 at 02:35 PM 0
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I just got the same error in 4.5. Strange that this is not fixed yet.

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Answer by DrDigg0R · Nov 17, 2013 at 07:06 PM

Thanks a lot - exactly the problem I just encountered with Unity 4.3.0f4.

Solved by changing the generated code as described above.

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Answer by badjano · Feb 25, 2014 at 05:10 PM

me too, thank you very much... weird bug though!

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