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Question by Lautaro-Arino · Nov 22, 2013 at 04:52 PM · animation3d

Animations suddenly need to be marked legacy

Im in the beginning of a project and im not really using 3dmodels but rather a hierarchy of primitive shapes. I made a couple of animations that suddenly dont work anymore. I get an error about that i need to mark them 'legacy'.

So i read here: http://answers.unity3d.com/questions/379887/marked-as-legacy-.html

Suggestion is to mark them legacy in the rig tab accessed through the model. But im not using a model.

Besides i dont understand how the animations that i made in Unity yesterday dont work today? What is this legacy problem?

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Answer by Key_Less · Nov 22, 2013 at 05:34 PM

Hey Lautaro, I posted an answer to a similar question here which I believe can help you.

There's a small bit about the Legacy animation system here (at the very bottom). It's important to note that there won't be anymore significant updates to this system and Unity plans on removing it over time.

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avatar image Lautaro-Arino · Nov 24, 2013 at 02:06 AM 0
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YES! YES! THATS IT! Thank you soooo much!

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Answer by Lautaro-Arino · Nov 23, 2013 at 07:33 PM

GREEAT! Im happy to hear that. I opened the anim file in Notepad++ and got this:http://i.imgur.com/JkeiHhF.png. I dont know how i should open it to be able to edit it.

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avatar image Key_Less · Nov 23, 2013 at 08:45 PM 0
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I believe to fix that issue, you'll need to change your asset serialization mode in the Editor settings.

Edit -> Project Settings -> Editor

and under the Asset Serialization drop down, change the $$anonymous$$ode to Force Text

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