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How can I transfer hosts once the current host leaves?
I have a multiplayer demo I am working with and my problem is that once the host leaves, the server shuts down. How can I make the host transfer to another player?
This is called Host migration. Basically everyone in the game connects to the next player "in the line", on fail, they try the next one, etc. While the "next in line" starts hosting, if no one connects, try the "next in line", etc.... Thats how I would do it
$$anonymous$$ore on host migration: http://answers.unity3d.com/questions/30082/host-migration-.html
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