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Animation wrapmode in mechanim? (hip rotate and stay)
I have a character I am animating and would like to rotate his hips when walking to the side(strafe).
The animation should play til the end and stop. In the legacy system I set the hip rotate animation wrapmode clampforever so the hips wouldnt rotate and then snap back to center.
How could I do the same in mechanim? I do not see any option for animation wrapmode.
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