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Android 2D game multi-resolution
Hi! I'm making a simple mobile game and i'm aiming at this point to be available to Android devices.
I'm reaching the final stage of development and at the beggining of the development I used the size of background of 800x480. Now I started to think about multi-resolution (i know I should though about this in the beggining :( ). Maybe the 800x480 display was not the best of ideas... I searched a lot of foruns and unity answers but I did not find any tutorial of how to make a game to appear the same on different resolutions...
Can someone please point me in the right direction of how to do this? I have to change the sizes of my graphics. I want the game to run on all devices (phones and tablets). What should be the background size?
Thanks in advance!
There's lots of posts talk about how to handle the many different screen resolutions in the android space.
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