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How to avoid sticky corners when moving around using joystick?
I'm working on a 3rd person shooter that is going to be controlled using a PS3 or Xbox360 controller. I want to make the player able to move and aim using the two analog thumbsticks. But I have a problem.. When you move the right analog stick around to aim, the 4 corners is kinda sticky. Not the controller itself, that is fine, but the direction I'm aiming at. And when I'm not moving the analog stick to the edge it also works fine, but as soon as the stick goes all around in the edge it hangs a bit in the corners.
Do any of you have an idea how to make this right?
Thank you in advance. Kasper
When you say it's not the controller... have you tried calibrating the right stick in Windows?
You may need to Normalise the x and y axes of the stick in your script.
Answer by kasperfm · Nov 20, 2013 at 06:35 PM
I'm feeling dumb... The answer to my problem was the sensitivity. It had to be 1 instead of 3 :-)
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