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Question by Lambastard · Sep 03, 2013 at 06:37 PM · c#lightflare

Script flares onto lights?

I'm creating a light source via a script, which also determines its intensity, colour, type and all. Now I'd like to also give it a flare (and maybe a halo, because why not).

Can anyone tell me how to assign a flare to a light purely via a C# script, and no fiddling with the editor?

I haven't yet been able to make it work, so thanks for any help!

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Answer by DaveA · Sep 03, 2013 at 06:38 PM

The code is right there: http://docs.unity3d.com/Documentation/ScriptReference/Light-flare.html

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avatar image Lambastard · Sep 03, 2013 at 06:46 PM 0
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I'm very sorry, but as far as I can see this still requires the user to specify a particular flare in the editor. $$anonymous$$aybe I was imprecise in my description of the problem: The flare needs to be attached to the light purely through code, without using the editor.

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