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This question was closed Nov 16, 2013 at 06:50 PM by clunk47 for the following reason:

The question is answered, right answer was accepted

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Question by CB-TV · Nov 16, 2013 at 01:40 PM · raycastcollidervariablestag

Object reference not set to an instance of an object?

I have the error "Object reference not set to an instance of an object". My script:

 function Update () 
 {
     var ray : Ray = Camera.main.ScreenPointToRay (Input.mousePosition);
     var hit : RaycastHit;
     
     if (Physics.Raycast (ray)) 
     {
         **if(hit.collider.gameObject.tag == ("RecomendedMenu"))
         {
             RecomendedMenu.renderer.enabled = true;        
         }
         
         if(hit.collider.gameObject.tag == ("KojiMenu"))
         {
             KojiMenu.renderer.enabled = true;        
         }**
     }
 }

The "tag" parts of my script are the ones that are getting the error. "RecomendedMenu" is the correct tag and the variable "RecomendedMenu" has been declared. What is wrong?

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Answer by Seregon · Nov 16, 2013 at 02:47 PM

The problem is that your not assigning any information to hit, it remains null, resulting in the error when you try to use it. Changing line 6 to:

  if (Physics.Raycast (ray, hit)) 


should fix that.

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avatar image CB-TV · Nov 17, 2013 at 09:18 AM 0
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Oh yeah, I forgot to put hit in! Thanks!

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