Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Persona · Oct 24, 2012 at 05:29 PM · 2dmovementarraylerpvector

Getting a 2d Sprite to move over time to an Array

I'm trying to get a 2d sprite to move through an array using Vector2.Lerp, but it jumps to a completely different location:

 public Vector2[] place;
 
 void Awake(){
     place[0].x = 100;
     place[0].y = 100;    
     
     place[1].x = 100;
     place[1].y = 0;
     }
     
     
 
 public void MoveMe(){
     transform.position = Vector2.Lerp(place[0], place[1],Time.time);    
         
     }

Can anyone tell me why or offer a solution?

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Memige · Oct 25, 2012 at 12:47 AM 0
Share

As per Fattie try transform.position = Vector2.Lerp(transform.position, place[1],Time.time);

calling $$anonymous$$ove$$anonymous$$e in your update

1 Reply

· Add your reply
  • Sort: 
avatar image
2
Best Answer

Answer by robhuhn · Oct 26, 2012 at 03:50 PM

That answer could help to use Lerp: http://answers.unity3d.com/questions/337145/help-with-lerp-1.html

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Memige · Oct 26, 2012 at 05:50 PM 0
Share

Ah, yes. Now I feel stupid. Time.time isn't going to do anything as the third variable is clamped to 1. as per the linked thread, the last variable should start at zero, and increment over time to 1. The amount it increments per second will control the speed at which the object will move.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

12 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Vector3.lerp causes gameobject to move thousands of pixels away from where it's mean to go 1 Answer

Basic 2D movement C# - Key presses cancel eachother out 4 Answers

Camera Stutter During Distance Correction 0 Answers

Lerping in 2D 1 Answer

Move continuously through array of Vectors 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges