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Question by kreyz · Aug 25, 2012 at 03:00 PM · guiboxbarhp

Where is my HP Bar?

Start learning GUI. Trying to make HP bar. Some wrong?

 using UnityEngine;
 using System.Collections;
 
 public class playerHP : MonoBehaviour {
     public int maxHealth = 100; //Max HP
     public int curHealth = 100; //Current HP
     
     // Use this for initialization
     void Start () {
     
     }
     
     // Update is called once per frame
     void Update () {
     
     }
     
     void onGUI () {
         GUI.Box(new Rect(10, 10, Screen.width / 2 / (maxHealth / curHealth), 10), " "); //Must show HP bar.. But I don't see it ;(
         
       }
     
 }
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Answer by Eric5h5 · Aug 25, 2012 at 03:49 PM

Using only integers in division results in integer division. Use floats, or at least cast to float while dividing, so you can have float division instead.

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avatar image Different · Aug 25, 2012 at 03:57 PM 0
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Exactly this.

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Answer by Different · Aug 25, 2012 at 03:49 PM

I see that it's from BurgZerg Arcade. Maybe try original script? It works fine for me.

 using UnityEngine;
 using System.Collections;
 
 public class PlayerHealth : MonoBehaviour {
 public int maxHealth = 100;
 public int curHealth = 100;
 
 public float healthBarLength;
 
 // Use this for initialization
 void Start () {
 healthBarLength = Screen.width / 2;
 }
 
 // Update is called once per frame
 void Update () {
 AddjustCurrentHealth (0);
 }
 void OnGUI(){
 GUI.Box(new Rect(10, 10, healthBarLength, 20), curHealth + "/" + maxHealth);
 }
 
 public void AddjustCurrentHealth(int adj) {
 curHealth += adj;
 
 if(curHealth < 0)
 curHealth = 0;
 
 if (curHealth > maxHealth)
 maxHealth = 1;
 
 healthBarLength = (Screen.width / 2) * (curHealth / (float)maxHealth);
 }
 
 }
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Answer by kreyz · Aug 25, 2012 at 06:36 PM

i'm already found problem. I used onGUI () not OnGUI ()

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