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Question by ItsKhanny · Sep 04, 2015 at 12:51 PM · c#guitext

Gui Text Help

I am trying to make a set of instructions pop up on the screen. My one problem is that I am trying to call a UI text object in the game and I am trying to make the text be disabled then when I enter a trigger it is enabled. It is not working though. I also tries to use OnGUI and I don't know how to use a function in another function

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Answer by Light997 · Sep 04, 2015 at 01:45 PM

Here's an example of code where it works:

 using UnityEngine;
 using UnityEngine.UI;
 using System.Collections;
 
 public class Triggertext : MonoBehaviour {
 
     public Text text;
 
     void OnTriggerEnter () {
 
         text.text = ("Hello");
     }
 }

Your mistake was probably that you didn't tell the script to use UnityEngine.UI, which is essential when doing anything script-controlled on a canvas. Hope this helped.

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avatar image ItsKhanny · Sep 04, 2015 at 02:05 PM 0
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How can I remove the text after leaving the trigger

avatar image pako · Sep 04, 2015 at 04:30 PM 0
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      void OnTriggerExit () {
  
          text.text = ("");
      }

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