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Question by
Indiefreaks · Jun 04, 2014 at 09:12 PM ·
gpugraphics cardwindows-standalone
How do we force Unity 3d build to run on a specific graphics device?
Hi,
I am the happy owner of a MSI G70 Stealth laptop which embarks a Haswell i7 processor with a HD4500 builtin GPU and a dedicated nVidia 880m GPU.
When I build a project as a Windows desktop application and run it, it automatically chooses to run the game using the HD4500 integrated GPU instead of the way more powerful nVidia 880m GPU.
Is there a way to tell Unity to use the best graphics device available on a machine?
Thanks.
Comment
You might need to set it as a default device or disable the built in one? (Just a suggestion.)