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Question by test84 · Oct 13, 2013 at 02:07 AM · androidbuild

Build for Arm6 Android devices?

Hi,

Most of my Google results was older threads, so I opened this question.

With current 4.2.2 version, can I build for Arm6 Android devices or I'm limited to Arm7?

Thanks.

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Answer by GerryM · Oct 13, 2013 at 06:48 PM

No more ARMv6 with Unity 4.0 and above. See the release notes.

If you need to build for ARMv6, you can use Unity 3.x.

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avatar image TH3ORY · May 22, 2014 at 10:12 PM 0
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is it worth building for armv6 ???

avatar image GerryM · Jun 16, 2014 at 08:17 PM 0
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Really depends on your project, but unless you need to target every device, I'd go with arm7. Older devices are not just loosing market share, but also you'd probably limit your game not taking advantage of the more powerful devices. Think of what the big studios do, they usually target the latest hardware.

avatar image BerggreenDK · Jul 07, 2014 at 05:40 PM 0
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what if you published multiple packages, so that there is one for AR$$anonymous$$v7 and one for AR$$anonymous$$v6? isnt that configurable in the backend of Google Play as developer?

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