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Question by thereal_mpellegr · Nov 14, 2013 at 10:47 PM · navmeshnavmeshagentruntimebaking

How to know if a navmesh is baked at runtime?

My app uses a navmesh if it has been baked beforehand, but if it hasn't I wanted to be able to tell at runtime that there is no navmesh present. I couldn't find a way to do this through the API, so for now I am doing this:

 var navMeshAgent : NavMeshAgent;
 
 if(!navMeshAgent.SetDestination(Vector3(0,0,0))
 {
     //navmesh doesn't exist!
 }

Is there a better way I can do this?

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avatar image hashashin · Apr 04, 2017 at 08:16 PM 0
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Now that navmeshes can be baked in real time, this is a real issue. I would like to activate the Nav$$anonymous$$eshAgent only when the Nav$$anonymous$$esh is ready. But there isn't any accessor to get that info, afaict.

avatar image Ziron999 · Feb 12, 2019 at 05:54 AM 0
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i also face this same exact issue, good question man...

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