- Home /
Question by
llMarty · Apr 01, 2019 at 10:23 PM ·
inspectoroptimizationstatic
What static settings are allowed for moving 2D sprites?
I'm speaking about the static settings in the top right corner of the inspector menu. When I have a 2D game with a simple sprite that can move, can I, at least enable Lightmap Static, Navigation Static, Off Mesh Link Generation and Reflection Probe Static?
Is there a detailed guide somewhere what I can enable in what circumstances at all? The official documentation is very thin about that topic, imo.
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612194701im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Does marking GameObject static increase performance? 1 Answer
Can I use strings with static variables? 2 Answers
Static Array 2 Answers
Public variable not showing in Inspector(Solved) 1 Answer
Is it possible to show Static Variables in the Inspector? 10 Answers