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cloth colider to make a bridge.
Hey there.
I've been playing around with some gameplay effects and found it would be cool if my character(A spider) would be able to shoot webs and walk over it.
Basicly what I did was shoot a cube that works as one point for the web(wich is basiclly a piece of cloth) that goes kinematic once it touches another colider and another cube that is kinematic by default that works for the other side of the web, to keep that side in place.
It works perfectly, apart from one thing. I can't seem to figure out how to make the cloth colide with the player, so I can walk over it.
I hope you understand what I'm getting at, thanks in advance.
(It doesn't need to remain cloth like if there's a better way I'm all open for that.)
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