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Interactive Cloth Does Not Move
I have a character with a coat. I split the coat in two pieces. The upper bit is just skinned mesh and the lower bit is just a mesh.
I added an interactive skin component to the bottom half.
I selected my bottom mesh for the "Mesh" attribute of the interactive cloth component.
I selected my character body mesh and added a mesh colider.
I selected the body mesh again for the "Mesh" attribute of the mesh colider component.
I increased the size of the coliders attribute of the interactive cloth component and selected my body mesh colider.
I then added a cloth renderer.
In the cloth renderer I chose a diffuse material.
When I play it seems to look just fine, however when I move my character the interactive cloth stays behind. It does not move.
Any suggestions?
Answer by Lizozom · Mar 26, 2013 at 04:10 PM
Ok.. I managed to find the problem. If the cloth does not move when you move the colider make sure that the colider does not intersect with the cloth to begin with.
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