- Home /
Question by
newbinaryfile · Nov 13, 2013 at 11:29 PM ·
texturematerialprocedural mesh
Runtime mesh generation material problem (Distort on textures when i scaled mesh)
Hi;
I am generation meshes on runtime and textures are distorting.Look the floor and walls on image. Also i am trying to instantiate cube and generate walls with scaling this cube.But when i add material to this cube materials are resizing like mesh.But i dont want to scale materials i just want to scale mesh.How can i do this ?
Thanks again and sorry for my bad english
Comment
Your answer
Follow this Question
Related Questions
Procedural Mesh Texturing 1 Answer
Would a color based game run better than a texture based game? 2 Answers
Attaching scripts to meshes with multiple materials 2 Answers
Quality loss on texture 1 Answer