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Do the Unity 4.3 support top-down view?
I plan to develop top-down 2D shooter and waited for Unity 4.3
Do the Unity 4.3 support top-down view?
Answer by Eric5h5 · Nov 13, 2013 at 02:19 AM
The sprite system in Unity 4.3 uses the x/y plane and this can't be changed. It's not particularly relevant, though, since you can just say that y is forward, so it doesn't prevent you from making a top-down shooter in any way.
Thanks! What about physics? (Gravity vector directed inwardly the screen plane, not to the bottom)
You can program objects to do that yourself; you don't need any built-in physics for that.
You can also change the built in gravity direction in your Physics settings. I think you would want to change it from [0,-9.81,0] to [0,0,-9.81] so that gravity pulls in the -Z direction.
@Huacanacha: 3D physics and 2D physics are separate engines with separate settings panels. You can't have gravity in the Z axis with 2D physics, only X and Y.
Of course, you could always use 3D physics with 2D sprites.
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