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Question by d9k · Nov 13, 2013 at 02:10 AM · top-downunity 4.34.3

Do the Unity 4.3 support top-down view?

I plan to develop top-down 2D shooter and waited for Unity 4.3

Do the Unity 4.3 support top-down view?

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Answer by Eric5h5 · Nov 13, 2013 at 02:19 AM

The sprite system in Unity 4.3 uses the x/y plane and this can't be changed. It's not particularly relevant, though, since you can just say that y is forward, so it doesn't prevent you from making a top-down shooter in any way.

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avatar image d9k · Nov 13, 2013 at 04:32 PM 0
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Thanks! What about physics? (Gravity vector directed inwardly the screen plane, not to the bottom)

avatar image Eric5h5 · Nov 13, 2013 at 05:00 PM 0
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You can program objects to do that yourself; you don't need any built-in physics for that.

avatar image d9k · Nov 13, 2013 at 05:05 PM 0
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Thank you very much, I'll try ;)

avatar image Huacanacha · Nov 13, 2013 at 05:29 PM 1
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You can also change the built in gravity direction in your Physics settings. I think you would want to change it from [0,-9.81,0] to [0,0,-9.81] so that gravity pulls in the -Z direction.

avatar image Eric5h5 · Nov 13, 2013 at 08:55 PM 0
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@Huacanacha: 3D physics and 2D physics are separate engines with separate settings panels. You can't have gravity in the Z axis with 2D physics, only X and Y.

Of course, you could always use 3D physics with 2D sprites.

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