Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by joan · Nov 12, 2013 at 11:45 PM · mouse position

put object on mouse position

Need some help in a question. A need to make a object appear at the some position at the mouse position on mouse click. With my script i can only get the object start at position x and when i click it goes to mouse position. How can i make it start at mouse position??

this is my script:

var speed:float = 10.0; var target : Vector3; var start : Vector3; private var pos;

function Start() { start = transform.position; pos = transform.position; }

function Update () { if(Input.GetMouseButton(0)) {

    pos = Input.mousePosition;
    pos.z = 45;
    pos = Camera.main.ScreenToWorldPoint(pos);
 }
 transform.position = Vector3.Lerp(transform.position, pos, speed*Time.deltaTime);

}

Someone help??

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by robertbu · Nov 13, 2013 at 12:14 AM

Line 5 should be:

 transform.position = pos;

This will cause the object with this script to instantly appear at the mouse position.

Comment
Add comment · Show 5 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image joan · Nov 13, 2013 at 12:41 AM 0
Share

It didn´t work. The result is the same. $$anonymous$$aybe ray cast??

avatar image Starwalker · Nov 13, 2013 at 12:56 AM 0
Share

You would want to add a Debug.Log, after the pos = Camera.main.ScreenToWorldPoint(pos); line, because if you dont get the mousePosition or the Camera is erroring, your ScreeToWorldPoint will not work.

avatar image robertbu · Nov 13, 2013 at 01:06 AM 1
Share

Here is the code stripped down to only what is needed for an instant move:

 #pragma strict
 
 function Update () {
 
     if(Input.Get$$anonymous$$ouseButton(0)) {
        var pos = Input.mousePosition;
        pos.z = 45;
        pos = Camera.main.ScreenToWorldPoint(pos);
        transform.position = pos;
     }
 }
avatar image joan · Nov 13, 2013 at 01:12 AM 0
Share

Why a Debug.Log ??'. I did it but it didn´t change. $$anonymous$$Aybe a example?? or i´m not follow...

avatar image joan · Nov 13, 2013 at 01:24 AM 0
Share

Excellent. It worked!!! The thing was to remove the start conditions. Thak you. help me a lot.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

16 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How to detect mouse movement as an input 4 Answers

mouse position on tag 1 Answer

Mobile controls, gui mouse problem. 0 Answers

Scale i rotate by mouse position 0 Answers

Unity 2d object advanced rotation 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges