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Question by puzzledragon · Sep 18, 2011 at 01:14 PM · mouselocklock-cursor

Mouse lock

this is my script

 Function Update () {
     Screen.lockCursor

}

Im trying to lock the mouse in the center of the screen can anyone help me with this.

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avatar image kabel · Sep 18, 2011 at 01:29 PM 0
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hey there is an example. i think you just missing " = true";

http://unity3d.com/support/documentation/ScriptReference/Screen-lockCursor.html

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Answer by LegionIsTaken · Sep 18, 2011 at 03:16 PM

For optimization sake do it once every so often. I would do it in function Start

 function Start (){
 Screen.lockCursor = true;
 } 
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avatar image puzzledragon · Sep 18, 2011 at 05:16 PM 0
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Thank you so much

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Answer by dietclnp · Sep 18, 2011 at 02:10 PM

Screen.lockCursor is a bool, so you'll need to set it to true/false.

Also, you probably don't need to set it every time Update runs, consider doing it in Start() instead.

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avatar image darkhog · Sep 19, 2013 at 10:03 AM 0
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Dunno how it was in older version, but for reference, in 4.2.1f4 you HAVE to set it in Update, otherwise cursor will get free.

Fortunately bools are just one bit so it doesn't take much of processing power to set it.

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