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Lightmap weird lines
Does anybody know what does lines are and how do I get rid of them? They appear when I bake directional lightmaps.
Huh. I'll grant those are weird lines.
Check this out, may or may not pertain to your situation. There were other promising results in google. Try keywords like unity lightmapping artifacts
http://answers.unity3d.com/questions/243615/beast-lightmapping-black-seam-problem.html
Answer by 0ju · Nov 19, 2014 at 01:04 AM
It seems like it's something to do with the polygon normal. I never had this problem exporting meshes from 3ds max, but I began having this kind of problems working with maya objects.
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