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Question by Eco-Editor · Jan 08, 2018 at 11:19 AM · vrgoogleobjfloorplan

Building a VR FloorPlan with imported .obj file

Hello all,

I'm building a VR Floor plane using .obj file, consistent of many pictures as textures. When placing the .obj in the scene I get a model with overall bad texture look and "holes". I think it has to do with lighting, .obj export settings, or my usage of textures.

see picture:

alt text

example of .obj floor plane alt text

You can see how all the edges are nicely cut.

What settings should be considered when importing .obj from a 3D software to Unity3D?

Thank is advanced!

goodlookingfloorplan.jpg (57.2 kB)
obj-mesh1.jpg (31.6 kB)
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