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Question by chi · Nov 11, 2013 at 09:54 AM · editorcloseexecute

Possible to execute a script before Editor close?

Hi, I need to call a script just before the UnityEditor shuts down (File/Exit or [x]). Is it possible?

Thx, chi

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avatar image flamy · Nov 11, 2013 at 10:19 AM 0
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if you have a editor window you can make use of OnDestory.

if it is a script that should run on exit, I am not sure. $$anonymous$$ay be you can try overriding the normal exit functionality with your own menu command.

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Answer by yogee · Nov 11, 2013 at 11:11 AM

try this link

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Answer by thef1chesser · Nov 11, 2013 at 09:57 AM

OnApplicationQuit()

http://docs.unity3d.com/Documentation/ScriptReference/MonoBehaviour.OnApplicationQuit.html

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Answer by chi · Nov 11, 2013 at 10:13 AM

Thank you! But OnApplicationQuit() doesn't work for me... I need to call an editor script (setting the EditorFrefs) when the user decides to close the UnityEditor completely... Something like [InitializeOnLoad] just the other way around ;)

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avatar image thef1chesser · Nov 11, 2013 at 10:21 AM 0
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In general you create a .exe or something and users don't use Unity3D to run your application.

So how does your application work?

avatar image flamy · Nov 11, 2013 at 10:47 AM 0
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@thef1chesser, he is asking about Editor script that does something smiliar to OnApplicationQuit() function.

avatar image chi · Nov 11, 2013 at 10:52 AM 0
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I´m working on a editor extension that needs to be set (from a script) to "$$anonymous$$onoDevelop (build-in)" under Preferences/External Tools/External Script Editor if its Unity <= 4.2 or to "$$anonymous$$y Program" if Unity >= 4.3 was detected. What I´m trying to achieve is to set "$$anonymous$$y Program" as the default external script editor every time I close Unity!

avatar image Jeff-Kesselman · May 11, 2016 at 03:48 PM -1
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