Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by ryisnelly · Aug 26, 2013 at 12:17 PM · loadlevelapplication

Player position after application.LoadLevel

i have tried a few ways of setting the position of the player after application.load level but i cant seem to get it to work, any ideas on how to solve this?

thanks

Comment
Add comment · Show 4
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image ShadoX · Aug 26, 2013 at 12:28 PM 0
Share

It would probably help if you let us know what you have already tried unless you'd like us to suggest the same thing.. so what have you tried and what results did you get?

avatar image ahaykal · Aug 26, 2013 at 12:29 PM 0
Share

Well why don't you set the player's position at the start of the scene you are loading?

avatar image Fattie · Oct 03, 2013 at 02:42 PM 0
Share

@ryisnelly PLEASE TIC$$anonymous$$ AN ANSWER, THAN$$anonymous$$S, TO $$anonymous$$EEP THE BOARD TIDY.

avatar image Fattie · Oct 03, 2013 at 02:42 PM 0
Share

@ryisnelly PLEASE TIC$$anonymous$$ AN ANSWER, THAN$$anonymous$$S, TO $$anonymous$$EEP THE BOARD TIDY.

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by Fattie · Aug 26, 2013 at 12:27 PM

Simply ...

are you familiar with using the Awake() and Start() functions in Unity??

Try this. Have a marker object in your scene -- I mean, very simply, an empty game object.

In other words, just click on "Game Object" menu then "Create empty...".

Name this new "marker" object to be "MyHappyStartPosition"

Now, make a new script attached to your player car, dragon, warlord or whatever she is.

In the script, just say this:

 var myStartPosition:Vector3;
 myStartPosition =
     GameObject.Find("MyHappyStartPosition").transform.position;
 transform.position = myStartPosition;

that's it. You can do that in the Start() function.

Now when you are using the editor, just MOVE AROUND the marker object, MyHappyStartPosition, however you want.

Click Play, and you'll see the dragon/warlord/whatever begins the game in that position.

It's important to use "marker objects" all the time in Unity development.

Hope it helps!

Just BTW. if you simply sit the character, where you want it, it will be there in that position when the game Plays! :) But I assume you are building it or something, and hence, need to do what I describe here for your greatest convenience.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

17 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Click Object to change scene 2 Answers

Load Level in background and load it when key is pressed 2 Answers

Levels, stages, scenes 0 Answers

Application.LoadLevel strange problem 2 Answers

spawn position after application.loadlevel 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges