Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by bloozghost · Nov 20, 2013 at 10:00 PM · 2dscenez axis

How to setup a 2D Beat em up?

Complete Unity newbie, I'm not sure how to set up a scene for a beat em up ( Dragon's Crown, Castle Crashers )

I want the characters to be 2D but be able to essentially move across the Z axis, and still be able to jump and land on the same spot on the X axis. Most tutorials I see set up the ground as a rigid body which doesn't seem to allow me to move through it.

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image meat5000 ♦ · Nov 20, 2013 at 10:01 PM 0
Share

It's basically a 3D game with very thin 3D models.

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by OP_toss · Nov 20, 2013 at 10:33 PM

First off, I'd use the new 2d system with Unity 4.3. I've yet to use it myself, so I can't note specifics, but it should be exactly what you're looking for.

As far as Z movement, I would actually move the characters in Z space, so you don't have to manually keep track of Z, sort rendering, etc. Have something that sets the Y position based on the Z. You may even be able to get away with a tilted groundplane, wherein moving back raises the character inherently. Your ground height will need to be looked up based on your Z, but otherwise, this should be ideal and hopefully won't complicate your code too much.

This Z setup may not work with the new 2d system, as I'm not sure exactly how strict it is with the Z axis, but give it a try and see how far you get. Post more specific questions to get more specific answers. Also maybe someone who's used 4.3 can help.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

19 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Sprites rotating around Z axis when they shouldnt be. 0 Answers

[SOLVED] Sprite showing up in "Scene", but not in "Game" 11 Answers

overhead game in 2d world? 0 Answers

Several 2d scenes on screen 0 Answers

Text on Enter Trigger / Text Delay 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges