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Question by eeveelution8 · Apr 28, 2014 at 12:57 AM · errorgameobjectgetcomponent

Get_GameObject non fatal error reoccuring

I have many scripts that use the 'get_GameObject' function, and errors like these keep appearing.

ArgumentException: get_gameObject can only be called from the main thread. Constructors and field initializers will be executed from the loading thread when loading a scene. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function. playerhealth..ctor () (at Assets/scripts/playerhealth.js:2)

get_gameObject can only be called from the main thread. Constructors and field initializers will be executed from the loading thread when loading a scene. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.

UnityException: You are not allowed to call this function when declaring a variable. Move it to the line after without a variable declaration. If you are using C# don't use this function in the constructor or field initializers, Instead move initialization to the Awake or Start function. playerhealth..ctor () (at Assets/scripts/playerhealth.js:2)

They don't Obstruct gameplay as far as I have noticed, but they do keep coming up in the console and it's becoming frusterating. Is there a different function i can use, or any way to remediate the errors?

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Answer by Vandarthul · Apr 28, 2014 at 03:34 AM

Check this: http://answers.unity3d.com/questions/31429/argumentexception-getvalue-can-only-be-called-from.html

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avatar image eeveelution8 · Apr 28, 2014 at 06:17 AM 0
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Read the post, but still not sure what to do.

avatar image Vandarthul · Apr 28, 2014 at 05:57 PM 0
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I believe you are assigning a value when declaring a variable on your class. Declare your variable first, and assign it on your Awake() or Start() function if that is the case.

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