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Getting Water Pro to reflect spotlights?
Attached are 2 pictures.One with WaterProDaytime enabled and one with it disabled. You can see that there is no effects of the Spotlights on the water. Additionally if I use any sort of volumetric lighting on the Spotlights, enabling the WaterProDaylight seems to disable the Volumetric lighting entirely!
Is there any solution for this? Is there a way to use Spotlights(or any lights) so that they interact with water? I'm sure this is a common problem. Any shader experts care to chime in? Is it necessary to purchase a 3rd party asset like Suimono?
Prefer NOT to resort to cookies, but rather modify the shader itself somehow
Answer by getyour411 · Jul 22, 2015 at 04:01 AM
Old but perhaps still relevant
http://answers.unity3d.com/questions/512517/best-way-to-make-reflective-pro-water-receive-a-sp.html
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