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camera question
hey guys i want to know if its possible to lets say have a camera named camera1
on the function update () { animation.Play (); if camera animation stopts i want to view camera2 that play his animation and than go to camera 3 }
i hope its possible thank you annyway
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Answer by robertmathew · Apr 08, 2011 at 08:37 AM
function Start () { camera1.enabled = true; camera2.enabled = false; camera3.enabled = false; delay1(); //user defined function }
function delay1()
{ yield WaitForSeconds (10); camera1.enabled = false; camera2.enabled = true;
}