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Question by Raxis · Nov 09, 2013 at 01:19 PM · iostouchswipegesturesskateboard

Touch Controls

Hey all! I am trying to make a skateboard game. I have a skateboard in my Unity game (Modelled in 3DS Max) and was wondering how I would incorporate touch controls to do tricks.

For example : I want to swipe my finger from the back of the tail of the skateboard in a diagonal motion to the bottom right of my screen to perform a spin on the board. (In skating terms : a pop shuv it). I need the speed of the swipe to take into account. Is there any Assests/Addons I can buy/use to perform such an action. Is there any code I can use to perform that type of action.

EDIT : Just another quick example. To perform a jump (Ollie) I want to flick the tail of my board down to pop it into the air and hold my finger in the middle of my board to level it out.

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avatar image fafase · Nov 09, 2013 at 01:39 PM 0
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Here you can find a swipe script http://forum.unity3d.com/threads/48601-Swipe-help-please?p=323387&viewfull=1#post323387

You could have that as an event maybe or a boolean ins$$anonymous$$d of the Update method. Then you need to store position and time of swipe to deter$$anonymous$$e where and how long it takes to perform the swipe.

After it is all about having some kind of FS$$anonymous$$ that using the info tells what trick is being made.

avatar image Raxis · Nov 10, 2013 at 09:00 AM 0
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How would I set up such an event to manipulate a skateboard. Could I use it to be able to flick around a skateboard?

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