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Question by Evil Tebor · Feb 24, 2010 at 05:07 PM · guiinputstringscriptingbasicscounter

Shot Counter Question

So I have been trying for ages now on what should be a perfectly simple script. All I need to it do is add 1 to a number on the GUI when i press a button. Except it just won't work. And yes I've searched but everything I have found has been for something different or for a much more complicated function.

So far I have

public var ShotsFired : String = "0";

function OnGUI() { GUI.Label(Rect(100, 100, 140, 20), ShotsFired); }

function Update () { if (Input.GetButtonDown("Fire1")) { print ("you clicked the icon"); ShotsFired += 1; } }

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Answer by Eric5h5 · Feb 24, 2010 at 05:25 PM

You can't treat strings as if they are numbers; you must use a number and convert it to a string as necessary.

var shotsFired = 0;

function OnGUI() { GUI.Label(Rect(100, 100, 140, 20), shotsFired.ToString()); }

function Update () { if (Input.GetButtonDown("Fire1")) { print ("you clicked the icon"); shotsFired++; } }

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avatar image Evil Tebor · Feb 24, 2010 at 05:31 PM 0
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Brilliant, I thought it had something to do with changing it to an integer but whenever I tried I just got errors.

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Answer by Ehren · Feb 24, 2010 at 05:25 PM

I assume the button press is being captured correctly. If that's the case, try changing ShotsFired to an integer instead of a String.

public var ShotsFired : int = 0;

function OnGUI() { GUI.Label(Rect(100, 100, 140, 20), ShotsFired.ToString()); }

function Update () { if (Input.GetButtonDown("Fire1")) { print ("you clicked the icon"); ShotsFired += 1; } }

What currently happens? Does it print out 1, then 11, then 111, etc.?

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