- Home /
Can I change the prefab for CharacterController?
Can I change the prefab for CharacterController? Boxi instead Capsules?
Answer by Sekto · Nov 09, 2013 at 08:48 AM
Of course you can, what you need to do if you are using the one Unity gives you from the start.. go to the Hierarchy and select your CharacterController; it should of created Graphics object underneath that. Click on the a Graphics object and then in the Inspector you should see a section called something like Mesh Filter or whatever the shape is. This is where you need to be, just set your mesh from the capsule to something else. You literally just drag and drop the mesh into the place where the capsule is or you can click on the menu option next to it and browse for a new mesh.
If you need more help let me know.
Your answer
Follow this Question
Related Questions
Addforce to create a gliding effect? 2 Answers
How to add diving/rolling to FPSWalker script? (Not animation, just speed) 2 Answers
Can a CharacterController ignore one or more Colliders? 2 Answers
Stop player momentum carrying over when using a 'portal'? 1 Answer
Multiple players on single controller 2 Answers