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Question by
Peter Whiteside · Mar 06, 2011 at 06:48 AM ·
particleuvanimate
Is there a script to expose the code for UV sprite animation?
I want to be able to have each particle spawned use a random uv tile from a tiled particle texture. Also I want to be able to start a cycle through the tiles to start at a random point.
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Answer by DaveA · Mar 06, 2011 at 05:23 PM
That would be nice to get at. Hope someone has the real answer. A work around would be to create multiple textures (same tiles, different order) and either swap them or create different particle systems using them.
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