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Question by Cl0ud · Nov 07, 2013 at 12:42 PM · vector3randomrandom.range

Random position of an object spawned from a spawn point?

Hello guys! How can i make a script that make my exploded bullet randomly go right from my gun? I have tried doing that making a spawn point and using a "Vector3(Random.Range)" but it doesn't work. Here is a video , just to make you an idea ;) link text

Any idea?

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avatar image Stormizin · Nov 07, 2013 at 12:46 PM 0
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did you tried Vector3(Random.Range) or Vector3(Random.Range($$anonymous$$,max), Random.Range($$anonymous$$,max), Random.Range($$anonymous$$,max))?

avatar image Cl0ud · Nov 07, 2013 at 12:51 PM 0
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Yes , I've alredy tried it

avatar image Stormizin · Nov 07, 2013 at 12:58 PM 0
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Weird ... Any errors? $$anonymous$$ethod insertion? TYpo? the logical way is to put the random.range in the method where the bullet start moving

avatar image Cl0ud · Nov 07, 2013 at 08:08 PM 0
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Yeah , it's weird ! And no error ... I'm still stuck here! :/

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