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Question by
Fenlig · Nov 06, 2013 at 03:55 PM ·
animationimporting problemsblender animationactions
Multiple Animations not being imported into Unity
Hey all,
I've spent the last 3 hours trying to get this working but no luck.
I have a simple axe mesh with 2 animations when I export it as FXB straight into the unity assist folder I just get a default take animation which is only one of my actions the other one is not imported.
Anyone see this before?
I'd really appreciate some assistance.
Fenlig
Comment
Answer by Pinkuboxu · Dec 11, 2016 at 09:17 AM
@Fenlig I think I have a solution. I had this problem for the last week and I've solved it, so far, by making sure the First Animation I made for the object or rig gets selected in and also appears in the Action Editor before I export. I'm not sure how one can tell what the first animation is if you forget and have a bunch of them though... heh.