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PackTextures doesn't work when packed texture greater than 2048x2048
I packed a lot of textures into a large one(max size: 2048). In unity3.4, if the packed texture greater than max size, it scale down to fit. But in unity3.5, it doesn't scale down correctly, each little texture is cut off(about 1/3), except I reduce textures till packed texture less than max size. I don't know why it doesn't scale down correctly.
I know it can happen with illegal versions of unity(downloaded off $$anonymous$$egaUpload). Other than that I don't know.
I met the same issue. It looks like a bug of Unity3.5(I'm using legal version of Unity3.5.1)
This is not a Unity Answers-appropriate post; there's not a single ?. Switch your platform before you pack.
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