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Water4 reveals all underwater objects when Global Fog is applied to the camera
Hello to all!
As the fog reaches the water, all object start to show up from inside the water like as the water wouldn't be there at all or like it would be transparent? I have tried a comment from the forum with @ImageEffectOpaque in the GlobalFog.js which worked except that the fog did not show up on the water plane anymore making it to looking also a bit odd.
Thanks in advance!
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I bet this is related to this: http://answers.unity3d.com/questions/307589/global-fog-imageeffectopaque-3d-text-trees.html
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