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Question by David1901 · Jun 17, 2012 at 10:45 AM · javascriptmovementtransform

Simplest movement to point possible

I have a cube, on a simple plane..

The cube is at position 5.6.7.

i have an update function in javascript.

What is the easiest way to move the cube to position 2,3,9 over a period of 2 seconds?

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avatar image David1901 · Jun 17, 2012 at 11:43 AM 0
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Okay, to answer myself, I used the moveobject script from the unifycommunity wiki...this is the easiest way i could find...

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Answer by whydoidoit · Jun 17, 2012 at 10:52 AM

    var time =0.0;

    function Update() {
        time += Time.deltaTime;
        transform.position = Vector3.Lerp(transform.position, Vector3(2,3,9), time / 2);
    }

You would need to reset time to 0 if you move the object and wanted the movement to happen again.

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avatar image David1901 · Jun 17, 2012 at 11:01 AM 0
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This makes it takes steps to the location right? Is there a way to just set it and forget or to know when it has reached its destination?

avatar image Drakestar · Jun 17, 2012 at 12:14 PM 0
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The way to move an object in a realtime engine is to go step by step during each frame. So no, "fire and forget" is never possible. But you could set up a callback system that sends an event when the start and end vectors are identical/within tolerance, and have objects that want to be notified subscribe to the callback. It's not clear whether you're solving for that setup.

avatar image whydoidoit · Jun 17, 2012 at 09:14 PM 0
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You could just use iTween - it's a free download from the asset store. (It does what I'm suggesting you do, but hides it from your code).

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Answer by Drakestar · Jun 17, 2012 at 10:53 AM

From the documentation:

 function Update () {
     transform.position = Vector3.Lerp(start.position, end.position, Time.time);
 }
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