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Question by
falsevacuum · Mar 14, 2012 at 01:42 AM ·
javaembedexternal-applicationcross-platform
Embedding Unity3D into a Java application
I would like to make a Java loader for a Unity3D application. I know there there exist ways to do this via C#, but I would like to achieve this in a cross-platform manner.
I have done some research, but I have not been able to find anything useful.
Comment
Forgive me for asking, but what's wrong with the default loader? It already works on all the platforms that Unity runs on.
I'm not too familiar with unity, but the Unity application I wanted to make a loader for is web based. It seems to use JS to invoke Unity, aned I would like to use Java to avoid using the browser.