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Size after installation is very large in iphone.?
Hi..
I developing a sample project which include many textures. But i have used the compressed images in it. When i build for android it shows me 10.1 mb for apk. after installation it is around 12.5 mb.
But in the case of IoS, when a build ipa file it shows 13.1 mb. But when i deployed it in an iphone and check for usage it shows nearly 98 mb that is installed size. How can i reduce that installation size....
Kindly help me.. stuck with the whole day... thanks in advance.
Answer by richardzzzarnold · Mar 05, 2014 at 10:47 AM
Look up the editor and player log located in the top right hand corner of the Console to see the contents of the the build( after a build) It is a tiny button under the red dot on the console It will show you in a quantitive listing all the assets and what size they are in the build.
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