- Home /
c# how to make a simple quest?
ive never made a quest and have no idea how to make one i know that i want it simple i want a gameobject that when i left click on the cube in the distance it opens a conversation box so i can read the quest objective and start the quest then finish the quest and what ever would go in between i think a gathering quest would be easier such as find the apples or even something like kill five enemy with the name skeleton
just examples anything that works would be greatly appreciated
Answer by $$anonymous$$ · Oct 07, 2013 at 03:15 PM
Check out https://www.youtube.com/user/BurgZergArcade man's a legend:
Also check out DiaQ, the dialogue and quest engine.. Makes life much easier :)..
http://forum.unity3d.com/threads/198832-DiaQ-Dialogue-and-Quest-Engine
i already seen some of burgezurg and i dont wanna pay for that other software
Well then, make a gui that triggers on Collider hit.. then you just take it from there, on clicked dialogue initialise quest via a bool. Set quest parameters e.g. if 20 orc's die then quest completed you receive XXXX..
As for the code, that's for you to look up..
Your answer
![](https://koobas.hobune.stream/wayback/20220613115454im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Multiple Cars not working 1 Answer
how can i auto target Gameobject on startup 1 Answer