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Question by Simple_Zomb · Jun 15, 2014 at 06:17 AM · errorcomponentflashlight

Missing Component Error

Hello Community :D Im pretty new to Unity and I want to learn as much as possible. But since I added the Script for a flashlight that should turn on and off I always get this error message:

MissingComponentException: There is no 'Light' attached to the "flashlight" game object, but a script is trying to access it. You probably need to add a Light to the game object "flashlight". Or your script needs to check if the component is attached before using it. flashLight.Update () (at Assets/Scripts/flashLight.js:11)

And i get it around 50 times per second. It is realyl annoying... :( But the strange thing is, that the script is bound to the flashlight but in the script nothing asks for it (As far as i know).

Here is the Script:

pragma strict

var on : boolean = true;

on = true;

function Update()

{

 if(Input.GetKeyDown(KeyCode.F))

     on = !on;

 if(on)

     light.enabled = true;

 if(!on)

     light.enabled = false;


}

And my Objects are ordered like this:

Player (First Person Comtroller)

    Graphics

    Main camera

            flashlight

                  default (it marks the flashlight when i select it)

                  light

I relly hope you can help me... :) This Error is driving me nuts since 3 Days Thanks :D

-Simple_Zomb Other Information: Im using Unity 4.3 Free on a Mac (OSX 10.9.3)

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Answer by robertbu · Jun 15, 2014 at 06:27 AM

'light' is a shortcut for the light component. It is equivalent to:

 gameObject.GetComponent(Light)

So you code will throw the error if this script is on the same game object as the Light component. If they are on the same object, look for a second copy of the script on another game object.

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