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Question by Mitch Wardle · Nov 02, 2013 at 01:59 AM · collisioncollidercollide

Destroy cube when player collides

Okay I want to make it so whenever the player collides with any game object with the tag "enterBattle", Here is the code I have, this is in the player script by the way:

 function OnCollisionEnter(collision : Collision)
 {
     if(collision.gameObject.tag == "enterBattle")
     {
         Destroy(collision.gameObject);
     }
 }
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avatar image highpockets · Nov 02, 2013 at 07:34 AM 0
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Seems like that should work. Does your player or the object it's colliding with have a rigidbody? And you don't have isTrigger checked on your player or other object's collider's, do you?

avatar image meat5000 ♦ · Nov 02, 2013 at 09:26 AM 0
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Check enterBattle tag spelling is correct.

also set isTrigger unchecked on your player or other object's collider's.

@Dharmesh G Patel

Some moderator converted this answer to a comment before the answer was accepted. -1 Answers bug invoked!!

avatar image sdgd · Nov 02, 2013 at 10:50 AM 0
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and seems that in moderator page is still comment there, ...

I converted many answers in to comments before they were accepted and this behavior didn't happen, ...

something else had to happen

and there's always my signature "don't post answers as comments"

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