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Buttons remain in pressed state upon performing home interrupt
Pressing and holding down a button in the project while it is deployed to an Android device, then simultanetously hitting the home button to force the game in to a pause state causes the button to remain locked in this state when you return.
Steps:
Tap and hold down a button and minimize the game.
Resume the game.
Note that, button remains in pressed state.
Notes
Occurs only on Android, perhaps iOS devices have better background app recovery or the AndroidManifest / Android build process is incorrect.
Bizarrely, this occurs on UGUI buttons using Animators and NGUI buttons using Tween scripts
Any help would be much appreciated guys, thanks :)
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